<?xml version="1.0"?>
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  <ID>b882de20-4067-4b8c-846f-9d4a0e1641a5</ID>
  <Name>Call_open_shove_16-18BBs</Name>
  <Output>Called open shove in $pfposition vs $enemypfposition w $cardrange</Output>
  <DefaultPopup>Default_Preflop</DefaultPopup>
  <ManuallySetPopups />
  <TotalInstances>-1</TotalInstances>
  <TotalOpportunities>-1</TotalOpportunities>
  <TotalNetBigBlinds>0</TotalNetBigBlinds>
  <TotalStrength>0</TotalStrength>
  <StrengthInstances>0</StrengthInstances>
  <TotalRuntime>0</TotalRuntime>
  <BadgeIndex>-1</BadgeIndex>
  <BadgeFile />
  <IsHoldem>true</IsHoldem>
  <IsOmaha>false</IsOmaha>
  <GameLimits>
    <LimitTypes>FixedLimit</LimitTypes>
    <LimitTypes>PotNoLimit</LimitTypes>
  </GameLimits>
  <State>PendingRemovalAndCreation</State>
  <IsActive>true</IsActive>
  <IsComposite>false</IsComposite>
  <CompositeExpression />
  <UseCaddySpark>true</UseCaddySpark>
  <IsShowInNotesPopup>true</IsShowInNotesPopup>
  <Gamesizes />
  <Positions />
  <MinimumDistanceFromButton>0</MinimumDistanceFromButton>
  <MaximumDistanceFromButton>0</MaximumDistanceFromButton>
  <Preflopactions>
    <PreflopActions>ColdCallMinRaise</PreflopActions>
    <PreflopActions>ColdCallRaise</PreflopActions>
    <PreflopActions>ColdCallOverBet</PreflopActions>
  </Preflopactions>
  <PreviousPreflopactions>
    <PreviousPreflopAction>
      <Description>Action</Description>
      <Positions />
      <Preflopactions>
        <PreflopActions>OpenShove</PreflopActions>
      </Preflopactions>
      <PlayerClasses />
      <PlayerColorDefinitions />
      <StackSizes />
      <IsFoldedToPlayer>false</IsFoldedToPlayer>
      <MinimumOpenRaise>0</MinimumOpenRaise>
      <MaximumOpenRaise>0</MaximumOpenRaise>
      <MinimumStackSize>0</MinimumStackSize>
      <MaximumStackSize>0</MaximumStackSize>
      <IsVersusHero>false</IsVersusHero>
      <IsPlayerHadToBeRecipient>false</IsPlayerHadToBeRecipient>
      <IsPlayerHadToNOTBeRecipient>false</IsPlayerHadToNOTBeRecipient>
      <IsGiveNoteToThisPlayer>false</IsGiveNoteToThisPlayer>
      <IsActionsExclusive>false</IsActionsExclusive>
      <IsActionHadToNotHappen>false</IsActionHadToNotHappen>
      <MinimumPreflopRaiseRatio>0</MinimumPreflopRaiseRatio>
      <MaximumPreflopRaiseRatio>0</MaximumPreflopRaiseRatio>
      <MinimumDistanceFromButton>0</MinimumDistanceFromButton>
      <MaximumDistanceFromButton>0</MaximumDistanceFromButton>
    </PreviousPreflopAction>
  </PreviousPreflopactions>
  <PreviousFlopActions />
  <PreviousTurnActions />
  <PreviousRiverActions />
  <HoleCards />
  <PreflopActionFilters />
  <FlopActionFilters />
  <TurnActionFilters />
  <RiverActionFilters />
  <OmahaFilterGroups />
  <OmahaFilters />
  <StackSizes />
  <TableTypes>
    <TableTypes>StandardTournament</TableTypes>
    <TableTypes>StepsTournament</TableTypes>
    <TableTypes>BountyTournament</TableTypes>
    <TableTypes>HeadsUpTournament</TableTypes>
    <TableTypes>RebuyTournament</TableTypes>
    <TableTypes>ShootoutTournament</TableTypes>
    <TableTypes>DoubleOrNothing</TableTypes>
  </TableTypes>
  <TournamentSpeeds />
  <HeroColors />
  <EnemyColors />
  <HeroColorDefinitions />
  <EnemyColorDefinitions />
  <IsFoldedToPlayerPreflop>false</IsFoldedToPlayerPreflop>
  <IsMustShowdown>true</IsMustShowdown>
  <IsMustNotShowdown>false</IsMustNotShowdown>
  <IsMustAIPF>true</IsMustAIPF>
  <IsMustAIFlop>false</IsMustAIFlop>
  <IsMustAITurn>false</IsMustAITurn>
  <IsMustAIRiver>false</IsMustAIRiver>
  <IsMustNotAIPF>false</IsMustNotAIPF>
  <IsMustActFlop>false</IsMustActFlop>
  <IsMustActTurn>false</IsMustActTurn>
  <IsMustActRiver>false</IsMustActRiver>
  <IsMustNotActFlop>false</IsMustNotActFlop>
  <IsMustNotActTurn>false</IsMustNotActTurn>
  <IsMustNotActRiver>false</IsMustNotActRiver>
  <FlopActions />
  <TurnActions />
  <RiverActions />
  <FlopHands>
    <HandClassifications>BottomPair</HandClassifications>
    <HandClassifications>MiddlePair</HandClassifications>
    <HandClassifications>AA_Overpair</HandClassifications>
    <HandClassifications>KK_Overpair</HandClassifications>
    <HandClassifications>QQ_Overpair</HandClassifications>
    <HandClassifications>JJ_Overpair</HandClassifications>
    <HandClassifications>TT_Overpair</HandClassifications>
    <HandClassifications>KK_Underpair</HandClassifications>
    <HandClassifications>QQ_Underpair</HandClassifications>
    <HandClassifications>JJ_Underpair</HandClassifications>
    <HandClassifications>TT_Underpair</HandClassifications>
    <HandClassifications>Underpair</HandClassifications>
    <HandClassifications>Overpair</HandClassifications>
    <HandClassifications>TopPairTopKicker</HandClassifications>
    <HandClassifications>TopPairHighKicker</HandClassifications>
    <HandClassifications>TopPairMidKicker</HandClassifications>
    <HandClassifications>TopPairLowKicker</HandClassifications>
    <HandClassifications>TwoPair</HandClassifications>
    <HandClassifications>TopTwoPair</HandClassifications>
    <HandClassifications>GoodTwoPair</HandClassifications>
    <HandClassifications>TripsTopKicker</HandClassifications>
    <HandClassifications>TripsFaceKicker</HandClassifications>
    <HandClassifications>TripsMidKicker</HandClassifications>
    <HandClassifications>TripsLowKicker</HandClassifications>
    <HandClassifications>BottomSet</HandClassifications>
    <HandClassifications>MidSet</HandClassifications>
    <HandClassifications>TopSet</HandClassifications>
    <HandClassifications>LowStraight</HandClassifications>
    <HandClassifications>MidStraight</HandClassifications>
    <HandClassifications>NutStraight</HandClassifications>
    <HandClassifications>LowFlush</HandClassifications>
    <HandClassifications>MidFlush</HandClassifications>
    <HandClassifications>HighFlush</HandClassifications>
    <HandClassifications>NutFlush</HandClassifications>
    <HandClassifications>FullHouse</HandClassifications>
    <HandClassifications>NutFullHouse</HandClassifications>
    <HandClassifications>Quads</HandClassifications>
    <HandClassifications>StraightFlush</HandClassifications>
    <HandClassifications>Nothing</HandClassifications>
    <HandClassifications>AHighOneOver</HandClassifications>
    <HandClassifications>AHighTwoOvers</HandClassifications>
    <HandClassifications>KHighOneOver</HandClassifications>
    <HandClassifications>KHighTwoOvers</HandClassifications>
    <HandClassifications>LowFlushDraw</HandClassifications>
    <HandClassifications>MidFlushDraw</HandClassifications>
    <HandClassifications>HighFlushDraw</HandClassifications>
    <HandClassifications>NutFlushDraw</HandClassifications>
    <HandClassifications>InsideStraightDraw</HandClassifications>
    <HandClassifications>OpenEndedStraightDraw</HandClassifications>
    <HandClassifications>ComboDraw</HandClassifications>
    <HandClassifications>TwoOversAndFlushDraw</HandClassifications>
    <HandClassifications>TwoOversAndStraightDraw</HandClassifications>
    <HandClassifications>TwoOversAndComboDraw</HandClassifications>
    <HandClassifications>TopPairAndFlushDraw</HandClassifications>
    <HandClassifications>TopPairAndInsideStraightDraw</HandClassifications>
    <HandClassifications>TopPairAndOESD</HandClassifications>
    <HandClassifications>TopPairAndComboDraw</HandClassifications>
    <HandClassifications>PairAndFlushDraw</HandClassifications>
    <HandClassifications>PairAndInsideStraightDraw</HandClassifications>
    <HandClassifications>PairAndOESD</HandClassifications>
    <HandClassifications>PairAndComboDraw</HandClassifications>
    <HandClassifications>TwoPairAndFlushDraw</HandClassifications>
    <HandClassifications>TwoPairAndInsideStraightDraw</HandClassifications>
    <HandClassifications>TwoPairAndOESD</HandClassifications>
    <HandClassifications>TwoPairAndComboDraw</HandClassifications>
    <HandClassifications>TripsAndFlushDraw</HandClassifications>
    <HandClassifications>TripsAndInsideStraightDraw</HandClassifications>
    <HandClassifications>TripsAndOESD</HandClassifications>
    <HandClassifications>TripsAndComboDraw</HandClassifications>
    <HandClassifications>StraightAndFlushDraw</HandClassifications>
  </FlopHands>
  <TurnHands>
    <HandClassifications>BottomPair</HandClassifications>
    <HandClassifications>MiddlePair</HandClassifications>
    <HandClassifications>AA_Overpair</HandClassifications>
    <HandClassifications>KK_Overpair</HandClassifications>
    <HandClassifications>QQ_Overpair</HandClassifications>
    <HandClassifications>JJ_Overpair</HandClassifications>
    <HandClassifications>TT_Overpair</HandClassifications>
    <HandClassifications>KK_Underpair</HandClassifications>
    <HandClassifications>QQ_Underpair</HandClassifications>
    <HandClassifications>JJ_Underpair</HandClassifications>
    <HandClassifications>TT_Underpair</HandClassifications>
    <HandClassifications>Underpair</HandClassifications>
    <HandClassifications>Overpair</HandClassifications>
    <HandClassifications>TopPairTopKicker</HandClassifications>
    <HandClassifications>TopPairHighKicker</HandClassifications>
    <HandClassifications>TopPairMidKicker</HandClassifications>
    <HandClassifications>TopPairLowKicker</HandClassifications>
    <HandClassifications>TwoPair</HandClassifications>
    <HandClassifications>TopTwoPair</HandClassifications>
    <HandClassifications>GoodTwoPair</HandClassifications>
    <HandClassifications>TripsTopKicker</HandClassifications>
    <HandClassifications>TripsFaceKicker</HandClassifications>
    <HandClassifications>TripsMidKicker</HandClassifications>
    <HandClassifications>TripsLowKicker</HandClassifications>
    <HandClassifications>BottomSet</HandClassifications>
    <HandClassifications>MidSet</HandClassifications>
    <HandClassifications>TopSet</HandClassifications>
    <HandClassifications>LowStraight</HandClassifications>
    <HandClassifications>MidStraight</HandClassifications>
    <HandClassifications>NutStraight</HandClassifications>
    <HandClassifications>LowFlush</HandClassifications>
    <HandClassifications>MidFlush</HandClassifications>
    <HandClassifications>HighFlush</HandClassifications>
    <HandClassifications>NutFlush</HandClassifications>
    <HandClassifications>FullHouse</HandClassifications>
    <HandClassifications>NutFullHouse</HandClassifications>
    <HandClassifications>Quads</HandClassifications>
    <HandClassifications>StraightFlush</HandClassifications>
    <HandClassifications>Nothing</HandClassifications>
    <HandClassifications>AHighOneOver</HandClassifications>
    <HandClassifications>AHighTwoOvers</HandClassifications>
    <HandClassifications>KHighOneOver</HandClassifications>
    <HandClassifications>KHighTwoOvers</HandClassifications>
    <HandClassifications>LowFlushDraw</HandClassifications>
    <HandClassifications>MidFlushDraw</HandClassifications>
    <HandClassifications>HighFlushDraw</HandClassifications>
    <HandClassifications>NutFlushDraw</HandClassifications>
    <HandClassifications>InsideStraightDraw</HandClassifications>
    <HandClassifications>OpenEndedStraightDraw</HandClassifications>
    <HandClassifications>ComboDraw</HandClassifications>
    <HandClassifications>TwoOversAndFlushDraw</HandClassifications>
    <HandClassifications>TwoOversAndStraightDraw</HandClassifications>
    <HandClassifications>TwoOversAndComboDraw</HandClassifications>
    <HandClassifications>TopPairAndFlushDraw</HandClassifications>
    <HandClassifications>TopPairAndInsideStraightDraw</HandClassifications>
    <HandClassifications>TopPairAndOESD</HandClassifications>
    <HandClassifications>TopPairAndComboDraw</HandClassifications>
    <HandClassifications>PairAndFlushDraw</HandClassifications>
    <HandClassifications>PairAndInsideStraightDraw</HandClassifications>
    <HandClassifications>PairAndOESD</HandClassifications>
    <HandClassifications>PairAndComboDraw</HandClassifications>
    <HandClassifications>TwoPairAndFlushDraw</HandClassifications>
    <HandClassifications>TwoPairAndInsideStraightDraw</HandClassifications>
    <HandClassifications>TwoPairAndOESD</HandClassifications>
    <HandClassifications>TwoPairAndComboDraw</HandClassifications>
    <HandClassifications>TripsAndFlushDraw</HandClassifications>
    <HandClassifications>TripsAndInsideStraightDraw</HandClassifications>
    <HandClassifications>TripsAndOESD</HandClassifications>
    <HandClassifications>TripsAndComboDraw</HandClassifications>
    <HandClassifications>StraightAndFlushDraw</HandClassifications>
  </TurnHands>
  <RiverHands>
    <HandClassifications>BottomPair</HandClassifications>
    <HandClassifications>MiddlePair</HandClassifications>
    <HandClassifications>AA_Overpair</HandClassifications>
    <HandClassifications>KK_Overpair</HandClassifications>
    <HandClassifications>QQ_Overpair</HandClassifications>
    <HandClassifications>JJ_Overpair</HandClassifications>
    <HandClassifications>TT_Overpair</HandClassifications>
    <HandClassifications>KK_Underpair</HandClassifications>
    <HandClassifications>QQ_Underpair</HandClassifications>
    <HandClassifications>JJ_Underpair</HandClassifications>
    <HandClassifications>TT_Underpair</HandClassifications>
    <HandClassifications>Underpair</HandClassifications>
    <HandClassifications>Overpair</HandClassifications>
    <HandClassifications>TopPairTopKicker</HandClassifications>
    <HandClassifications>TopPairHighKicker</HandClassifications>
    <HandClassifications>TopPairMidKicker</HandClassifications>
    <HandClassifications>TopPairLowKicker</HandClassifications>
    <HandClassifications>TwoPair</HandClassifications>
    <HandClassifications>TopTwoPair</HandClassifications>
    <HandClassifications>GoodTwoPair</HandClassifications>
    <HandClassifications>TripsTopKicker</HandClassifications>
    <HandClassifications>TripsFaceKicker</HandClassifications>
    <HandClassifications>TripsMidKicker</HandClassifications>
    <HandClassifications>TripsLowKicker</HandClassifications>
    <HandClassifications>BottomSet</HandClassifications>
    <HandClassifications>MidSet</HandClassifications>
    <HandClassifications>TopSet</HandClassifications>
    <HandClassifications>LowStraight</HandClassifications>
    <HandClassifications>MidStraight</HandClassifications>
    <HandClassifications>NutStraight</HandClassifications>
    <HandClassifications>LowFlush</HandClassifications>
    <HandClassifications>MidFlush</HandClassifications>
    <HandClassifications>HighFlush</HandClassifications>
    <HandClassifications>NutFlush</HandClassifications>
    <HandClassifications>FullHouse</HandClassifications>
    <HandClassifications>NutFullHouse</HandClassifications>
    <HandClassifications>Quads</HandClassifications>
    <HandClassifications>StraightFlush</HandClassifications>
    <HandClassifications>Nothing</HandClassifications>
    <HandClassifications>AHighOneOver</HandClassifications>
    <HandClassifications>AHighTwoOvers</HandClassifications>
    <HandClassifications>KHighOneOver</HandClassifications>
    <HandClassifications>KHighTwoOvers</HandClassifications>
  </RiverHands>
  <FlopInPosition />
  <TurnInPosition />
  <RiverInPosition />
  <FlopMultiway>
    <boolean>false</boolean>
  </FlopMultiway>
  <TurnMultiway />
  <RiverMultiway />
  <IsTurnAlpha>false</IsTurnAlpha>
  <IsRiverAlpha>false</IsRiverAlpha>
  <FlopHighCard />
  <TurnHighCard />
  <RiverHighCard />
  <FlopSecondHighCard />
  <TurnSecondHighCard />
  <RiverSecondHighCard />
  <FlopThirdHighCard />
  <TurnThirdHighCard />
  <RiverThirdHighCard />
  <FlopBoardPairing />
  <TurnBoardPairing />
  <RiverBoardPairing />
  <FlopFlushDraws />
  <TurnFlushDraws />
  <RiverFlushDraws />
  <FlopStraightDraws />
  <TurnStraightDraws />
  <RiverStraightDraws />
  <FlopStrongerThan>false</FlopStrongerThan>
  <TurnStrongerThan>false</TurnStrongerThan>
  <RiverStrongerThan>false</RiverStrongerThan>
  <FlopThreshold>-1</FlopThreshold>
  <TurnThreshold>-1</TurnThreshold>
  <RiverThreshold>-1</RiverThreshold>
  <FlopImplicitWeakness>true</FlopImplicitWeakness>
  <TurnImplicitWeakness>true</TurnImplicitWeakness>
  <RiverImplicitWeakness>true</RiverImplicitWeakness>
  <FlopImplicitStrength>true</FlopImplicitStrength>
  <TurnImplicitStrength>true</TurnImplicitStrength>
  <RiverImplicitStrength>true</RiverImplicitStrength>
  <FlopMinimumStrength>0</FlopMinimumStrength>
  <FlopMaximumStrength>0</FlopMaximumStrength>
  <TurnMinimumStrength>0</TurnMinimumStrength>
  <TurnMaximumStrength>0</TurnMaximumStrength>
  <RiverMinimumStrength>0</RiverMinimumStrength>
  <RiverMaximumStrength>0</RiverMaximumStrength>
  <MinimumBigBlind>0.00</MinimumBigBlind>
  <MaximumBigBlind>0.00</MaximumBigBlind>
  <MinimumTourneyBuyin>0.00</MinimumTourneyBuyin>
  <MaximumTourneyBuyin>0.00</MaximumTourneyBuyin>
  <MinimumStackSize>0</MinimumStackSize>
  <MaximumStackSize>0</MaximumStackSize>
  <MinimumPotSize>0</MinimumPotSize>
  <MaximumPotSize>0</MaximumPotSize>
  <MinimumPlayersDealt>0</MinimumPlayersDealt>
  <MaximumPlayersDealt>0</MaximumPlayersDealt>
  <IsTournament>false</IsTournament>
  <IsCashGame>false</IsCashGame>
  <IsWonHand>true</IsWonHand>
  <IsLostHand>true</IsLostHand>
  <IsPassiveFlop>false</IsPassiveFlop>
  <IsPassiveTurn>false</IsPassiveTurn>
  <IsPassiveRiver>false</IsPassiveRiver>
  <IsPreflopActionsExclusive>true</IsPreflopActionsExclusive>
  <IsFlopActionsExclusive>false</IsFlopActionsExclusive>
  <IsTurnActionsExclusive>false</IsTurnActionsExclusive>
  <IsRiverActionsExclusive>false</IsRiverActionsExclusive>
  <MinimumOccurrences>0</MinimumOccurrences>
  <MinimumOpportunities>0</MinimumOpportunities>
  <MaximumOccurrences>0</MaximumOccurrences>
  <MaximumOpportunities>0</MaximumOpportunities>
  <MinimumSuccessPercent>0</MinimumSuccessPercent>
  <MaximumSuccessPercent>0</MaximumSuccessPercent>
  <MinimumBigBlindsPerHand>0.00</MinimumBigBlindsPerHand>
  <MaximumBigBlindsPerHand>0.00</MaximumBigBlindsPerHand>
  <MinDifferenceSuccess>0</MinDifferenceSuccess>
  <MaxDifferenceSuccess>0</MaxDifferenceSuccess>
  <MinDifferenceStrength>0</MinDifferenceStrength>
  <MaxDifferenceStrength>0</MaxDifferenceStrength>
  <MinDifferenceBigBlindPerHand>0</MinDifferenceBigBlindPerHand>
  <MaxDifferenceBigBlindPerHand>0</MaxDifferenceBigBlindPerHand>
  <DifferentStat />
  <MinStatDifference>0</MinStatDifference>
  <MaxStatDifference>0</MaxStatDifference>
  <DifferentDefinition />
  <MinDefinitionDifference>0</MinDefinitionDifference>
  <MaxDefinitionDifference>0</MaxDefinitionDifference>
  <OccurrenceSampleFloor>0</OccurrenceSampleFloor>
  <OccurrenceSampleCeiling>0</OccurrenceSampleCeiling>
  <MinimumSparkPoints>0</MinimumSparkPoints>
  <Category>16-18</Category>
  <IsShowOpportunities>false</IsShowOpportunities>
  <IsSNGWizard>false</IsSNGWizard>
  <IsManualFlopBet>false</IsManualFlopBet>
  <IsManualTurnBet>false</IsManualTurnBet>
  <IsManualRiverBet>false</IsManualRiverBet>
  <IsManualOpenRaise>false</IsManualOpenRaise>
  <IsManualReraise>false</IsManualReraise>
  <MinimumManualOpenRaise>0.000</MinimumManualOpenRaise>
  <MaximumManualOpenRaise>0.000</MaximumManualOpenRaise>
  <MinimumManualFlopBet>0</MinimumManualFlopBet>
  <MaximumManualFlopBet>0</MaximumManualFlopBet>
  <MinimumManualTurnBet>0</MinimumManualTurnBet>
  <MaximumManualTurnBet>0</MaximumManualTurnBet>
  <MinimumManualRiverBet>0</MinimumManualRiverBet>
  <MaximumManualRiverBet>0</MaximumManualRiverBet>
  <IsOnlyVersusHero>false</IsOnlyVersusHero>
  <IsOnlyForHero>false</IsOnlyForHero>
  <IsPostFlopOpportunityDeterminedByRange>false</IsPostFlopOpportunityDeterminedByRange>
  <MinimumEffectivePreflopStack>0</MinimumEffectivePreflopStack>
  <MaximumEffectivePreflopStack>0</MaximumEffectivePreflopStack>
  <MinimumEffectiveFlopStack>16.1</MinimumEffectiveFlopStack>
  <MaximumEffectiveFlopStack>18</MaximumEffectiveFlopStack>
  <MinimumEffectiveTurnStack>0</MinimumEffectiveTurnStack>
  <MaximumEffectiveTurnStack>0</MaximumEffectiveTurnStack>
  <MinimumEffectiveRiverStack>0</MinimumEffectiveRiverStack>
  <MaximumEffectiveRiverStack>0</MaximumEffectiveRiverStack>
  <IsCyborgNote>false</IsCyborgNote>
  <IsHidePlayButton>false</IsHidePlayButton>
  <IsGiveNoteToEnemy>false</IsGiveNoteToEnemy>
  <NotePriority>0</NotePriority>
  <IsPositionsUpdated>true</IsPositionsUpdated>
  <IsBystanderNote>false</IsBystanderNote>
  <MinimumFlopStraightOuts>0</MinimumFlopStraightOuts>
  <MaximumFlopStraightOuts>0</MaximumFlopStraightOuts>
  <MinimumTurnStraightOuts>0</MinimumTurnStraightOuts>
  <MaximumTurnStraightOuts>0</MaximumTurnStraightOuts>
  <MinimumPreflopRaiseRatio>0</MinimumPreflopRaiseRatio>
  <MaximumPreflopRaiseRatio>0</MaximumPreflopRaiseRatio>
  <IsUseZeroForNotFound>false</IsUseZeroForNotFound>
  <FontColor />
  <FontFamily>Segoe UI</FontFamily>
  <FontSize>12</FontSize>
  <IsBold>false</IsBold>
  <IsUnderline>false</IsUnderline>
  <IsItalic>false</IsItalic>
  <IsLogDefinition>false</IsLogDefinition>
  <PlayerPartitionRanges />
  <AverageStackPartitionRanges />
  <Documentation>calls an open shove with 16-18 BBs effective</Documentation>
  <IsBinary>false</IsBinary>
  <LicenseKeys />
  <IsUpdatedToTwoPointThree>false</IsUpdatedToTwoPointThree>
  <GameTypes />
  <Tags>
    <string>MTT Only</string>
    <string>SNG Only</string>
  </Tags>
</ReadDescription>