<?xml version="1.0"?>
<ReadDescription xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  <FontFamily>Segoe UI</FontFamily>
  <FontSize>12</FontSize>
  <IsBold>false</IsBold>
  <IsUnderline>false</IsUnderline>
  <IsItalic>false</IsItalic>
  <ID>a2b32a32-0134-436d-b5f9-1a88ce18e247</ID>
  <DatabaseID>16</DatabaseID>
  <Name>DonkBetsFlopWeak</Name>
  <LastStreetActionFiltered>Flop</LastStreetActionFiltered>
  <Output>donk bets flop $strengthversusaverage weaker than average $flophandrange</Output>
  <DefaultPopup />
  <IsSaveHistory>true</IsSaveHistory>
  <ManuallySetPopups />
  <TotalInstances>464</TotalInstances>
  <TotalOpportunities>464</TotalOpportunities>
  <TotalNetBigBlinds>446.17999999999995</TotalNetBigBlinds>
  <TotalStrength>33209</TotalStrength>
  <StrengthInstances>464</StrengthInstances>
  <IsHidePrefixInPopups>false</IsHidePrefixInPopups>
  <BadgeIndex>11</BadgeIndex>
  <BadgeFile />
  <IsAllowNonShownDownRange>false</IsAllowNonShownDownRange>
  <IsHoldem>true</IsHoldem>
  <IsOmaha>true</IsOmaha>
  <GameLimits>
    <LimitTypes>FixedLimit</LimitTypes>
    <LimitTypes>PotNoLimit</LimitTypes>
  </GameLimits>
  <State>Current</State>
  <IsActive>true</IsActive>
  <UseLastHandsCount>0</UseLastHandsCount>
  <UseCaddySpark>true</UseCaddySpark>
  <UseCaddyScatter>true</UseCaddyScatter>
  <UseCaddyClock>true</UseCaddyClock>
  <IsShowInNotesPopup>false</IsShowInNotesPopup>
  <Gamesizes />
  <Positions>
    <ExactPreflopPosition>UnderTheGun</ExactPreflopPosition>
    <ExactPreflopPosition>UnderTheGunPlusOne</ExactPreflopPosition>
    <ExactPreflopPosition>UnderTheGunPlusTwo</ExactPreflopPosition>
    <ExactPreflopPosition>MiddlePosition</ExactPreflopPosition>
    <ExactPreflopPosition>MiddlePositionTwo</ExactPreflopPosition>
    <ExactPreflopPosition>MiddlePositionThree</ExactPreflopPosition>
    <ExactPreflopPosition>Cutoff</ExactPreflopPosition>
    <ExactPreflopPosition>Button</ExactPreflopPosition>
    <ExactPreflopPosition>SmallBlind</ExactPreflopPosition>
    <ExactPreflopPosition>BigBlind</ExactPreflopPosition>
  </Positions>
  <MinimumDistanceFromButton>0</MinimumDistanceFromButton>
  <MaximumDistanceFromButton>0</MaximumDistanceFromButton>
  <Preflopactions />
  <PreviousPreflopactions />
  <PreviousFlopActions />
  <PreviousTurnActions />
  <PreviousRiverActions />
  <HoleCards />
  <PreflopActionFilters>
    <PlayerActionFilterCollection>
      <Description>CallRaise</Description>
      <ActionSequence>
        <PlayerActionFilter>
          <Description>Raise</Description>
          <Positions />
          <MinimumDistanceFromButton xsi:nil="true" />
          <MaximumDistanceFromButton xsi:nil="true" />
          <IsInPosition />
          <IsPlayerHadToBeLastPreflopRaiser>false</IsPlayerHadToBeLastPreflopRaiser>
          <IsActionAllin>false</IsActionAllin>
          <IsActionNotAllin>false</IsActionNotAllin>
          <ActionType>Raise</ActionType>
          <PlayerClasses />
          <IsFinalAction>false</IsFinalAction>
          <MinimumPotRatio>0</MinimumPotRatio>
          <MaximumPotRatio>0</MaximumPotRatio>
          <MinimumLastBetRatio>0</MinimumLastBetRatio>
          <MaximumLastBetRatio>0</MaximumLastBetRatio>
          <MinimumInBigBlinds>0</MinimumInBigBlinds>
          <MaximumInBigBlinds>0</MaximumInBigBlinds>
          <MinimumStackPercent>0</MinimumStackPercent>
          <MaximumStackPercent>0</MaximumStackPercent>
          <MinimumStackSize>0</MinimumStackSize>
          <MaximumStackSize>0</MaximumStackSize>
          <MinimumSPR>0</MinimumSPR>
          <MaximumSPR>0</MaximumSPR>
          <MinimumEffectiveStack>0</MinimumEffectiveStack>
          <MaximumEffectiveStack>0</MaximumEffectiveStack>
          <IsMustBeHero>false</IsMustBeHero>
          <IsPlayerHadToBeRecipient>false</IsPlayerHadToBeRecipient>
          <IsPlayerHadToNOTBeRecipient>true</IsPlayerHadToNOTBeRecipient>
          <IsForcePlayerToBeEnemy>false</IsForcePlayerToBeEnemy>
          <IsActionHadToNotHappen>false</IsActionHadToNotHappen>
          <PlayerLabel />
        </PlayerActionFilter>
        <PlayerActionFilter>
          <Description>Call</Description>
          <Positions />
          <MinimumDistanceFromButton xsi:nil="true" />
          <MaximumDistanceFromButton xsi:nil="true" />
          <IsInPosition />
          <IsPlayerHadToBeLastPreflopRaiser>false</IsPlayerHadToBeLastPreflopRaiser>
          <IsActionAllin>false</IsActionAllin>
          <IsActionNotAllin>false</IsActionNotAllin>
          <ActionType>Call</ActionType>
          <PlayerClasses />
          <IsFinalAction>false</IsFinalAction>
          <MinimumPotRatio>0</MinimumPotRatio>
          <MaximumPotRatio>0</MaximumPotRatio>
          <MinimumLastBetRatio>0</MinimumLastBetRatio>
          <MaximumLastBetRatio>0</MaximumLastBetRatio>
          <MinimumInBigBlinds>0</MinimumInBigBlinds>
          <MaximumInBigBlinds>0</MaximumInBigBlinds>
          <MinimumStackPercent>0</MinimumStackPercent>
          <MaximumStackPercent>0</MaximumStackPercent>
          <MinimumStackSize>0</MinimumStackSize>
          <MaximumStackSize>0</MaximumStackSize>
          <MinimumSPR>0</MinimumSPR>
          <MaximumSPR>0</MaximumSPR>
          <MinimumEffectiveStack>0</MinimumEffectiveStack>
          <MaximumEffectiveStack>0</MaximumEffectiveStack>
          <IsMustBeHero>false</IsMustBeHero>
          <IsPlayerHadToBeRecipient>true</IsPlayerHadToBeRecipient>
          <IsPlayerHadToNOTBeRecipient>false</IsPlayerHadToNOTBeRecipient>
          <IsForcePlayerToBeEnemy>false</IsForcePlayerToBeEnemy>
          <IsActionHadToNotHappen>false</IsActionHadToNotHappen>
          <PlayerLabel />
        </PlayerActionFilter>
      </ActionSequence>
      <OpportunityFilterIndex>-1</OpportunityFilterIndex>
    </PlayerActionFilterCollection>
  </PreflopActionFilters>
  <FlopActionFilters>
    <PlayerActionFilterCollection>
      <Description>DonkBet</Description>
      <ActionSequence>
        <PlayerActionFilter>
          <Description>Check</Description>
          <Positions />
          <MinimumDistanceFromButton xsi:nil="true" />
          <MaximumDistanceFromButton xsi:nil="true" />
          <IsInPosition />
          <IsPlayerHadToBeLastPreflopRaiser>true</IsPlayerHadToBeLastPreflopRaiser>
          <IsActionAllin>false</IsActionAllin>
          <IsActionNotAllin>false</IsActionNotAllin>
          <ActionType>Check</ActionType>
          <PlayerClasses />
          <IsFinalAction>false</IsFinalAction>
          <MinimumPotRatio>0</MinimumPotRatio>
          <MaximumPotRatio>0</MaximumPotRatio>
          <MinimumLastBetRatio>0</MinimumLastBetRatio>
          <MaximumLastBetRatio>0</MaximumLastBetRatio>
          <MinimumInBigBlinds>0</MinimumInBigBlinds>
          <MaximumInBigBlinds>0</MaximumInBigBlinds>
          <MinimumStackPercent>0</MinimumStackPercent>
          <MaximumStackPercent>0</MaximumStackPercent>
          <MinimumStackSize>0</MinimumStackSize>
          <MaximumStackSize>0</MaximumStackSize>
          <MinimumSPR>0</MinimumSPR>
          <MaximumSPR>0</MaximumSPR>
          <MinimumEffectiveStack>0</MinimumEffectiveStack>
          <MaximumEffectiveStack>0</MaximumEffectiveStack>
          <IsMustBeHero>false</IsMustBeHero>
          <IsPlayerHadToBeRecipient>false</IsPlayerHadToBeRecipient>
          <IsPlayerHadToNOTBeRecipient>false</IsPlayerHadToNOTBeRecipient>
          <IsForcePlayerToBeEnemy>false</IsForcePlayerToBeEnemy>
          <IsActionHadToNotHappen>true</IsActionHadToNotHappen>
          <PlayerLabel />
        </PlayerActionFilter>
        <PlayerActionFilter>
          <Description>Bet</Description>
          <Positions />
          <MinimumDistanceFromButton xsi:nil="true" />
          <MaximumDistanceFromButton xsi:nil="true" />
          <IsInPosition />
          <IsPlayerHadToBeLastPreflopRaiser>false</IsPlayerHadToBeLastPreflopRaiser>
          <IsActionAllin>false</IsActionAllin>
          <IsActionNotAllin>false</IsActionNotAllin>
          <ActionType>Bet</ActionType>
          <PlayerClasses />
          <IsFinalAction>false</IsFinalAction>
          <MinimumPotRatio>0</MinimumPotRatio>
          <MaximumPotRatio>0</MaximumPotRatio>
          <MinimumLastBetRatio>0</MinimumLastBetRatio>
          <MaximumLastBetRatio>0</MaximumLastBetRatio>
          <MinimumInBigBlinds>0</MinimumInBigBlinds>
          <MaximumInBigBlinds>0</MaximumInBigBlinds>
          <MinimumStackPercent>0</MinimumStackPercent>
          <MaximumStackPercent>0</MaximumStackPercent>
          <MinimumStackSize>0</MinimumStackSize>
          <MaximumStackSize>0</MaximumStackSize>
          <MinimumSPR>0</MinimumSPR>
          <MaximumSPR>0</MaximumSPR>
          <MinimumEffectiveStack>0</MinimumEffectiveStack>
          <MaximumEffectiveStack>0</MaximumEffectiveStack>
          <IsMustBeHero>false</IsMustBeHero>
          <IsPlayerHadToBeRecipient>true</IsPlayerHadToBeRecipient>
          <IsPlayerHadToNOTBeRecipient>false</IsPlayerHadToNOTBeRecipient>
          <IsForcePlayerToBeEnemy>false</IsForcePlayerToBeEnemy>
          <IsActionHadToNotHappen>false</IsActionHadToNotHappen>
          <PlayerLabel />
        </PlayerActionFilter>
      </ActionSequence>
      <OpportunityFilterIndex>-1</OpportunityFilterIndex>
    </PlayerActionFilterCollection>
  </FlopActionFilters>
  <TurnActionFilters />
  <RiverActionFilters />
  <OmahaFilterGroups />
  <OmahaFilters />
  <StackSizes />
  <TableTypes>
    <TableTypes>StandardTournament</TableTypes>
    <TableTypes>CashGame</TableTypes>
  </TableTypes>
  <TournamentSpeeds />
  <HeroColors />
  <EnemyColors />
  <HeroColorDefinitions />
  <EnemyColorDefinitions />
  <IsFoldedToPlayerPreflop>false</IsFoldedToPlayerPreflop>
  <IsMustShowdown>true</IsMustShowdown>
  <IsMustNotShowdown>false</IsMustNotShowdown>
  <IsMustAIPF>false</IsMustAIPF>
  <IsMustAIFlop>false</IsMustAIFlop>
  <IsMustAITurn>false</IsMustAITurn>
  <IsMustAIRiver>false</IsMustAIRiver>
  <IsMustNotAIPF>false</IsMustNotAIPF>
  <IsMustActFlop>false</IsMustActFlop>
  <IsMustActTurn>false</IsMustActTurn>
  <IsMustActRiver>false</IsMustActRiver>
  <IsMustNotActFlop>false</IsMustNotActFlop>
  <IsMustNotActTurn>false</IsMustNotActTurn>
  <IsMustNotActRiver>false</IsMustNotActRiver>
  <FlopActions />
  <TurnActions />
  <RiverActions />
  <FlopHands />
  <TurnHands />
  <RiverHands />
  <FlopInPosition>
    <boolean>false</boolean>
  </FlopInPosition>
  <TurnInPosition />
  <RiverInPosition />
  <FlopMultiway />
  <TurnMultiway />
  <RiverMultiway />
  <FlopMinimumPlayers>2</FlopMinimumPlayers>
  <TurnMinimumPlayers>2</TurnMinimumPlayers>
  <RiverMinimumPlayers>2</RiverMinimumPlayers>
  <FlopMaximumPlayers>10</FlopMaximumPlayers>
  <TurnMaximumPlayers>10</TurnMaximumPlayers>
  <RiverMaximumPlayers>10</RiverMaximumPlayers>
  <IsTurnAlpha>false</IsTurnAlpha>
  <IsRiverAlpha>false</IsRiverAlpha>
  <FlopHighCard />
  <TurnHighCard />
  <RiverHighCard />
  <FlopSecondHighCard />
  <TurnSecondHighCard />
  <RiverSecondHighCard />
  <FlopThirdHighCard />
  <TurnThirdHighCard />
  <RiverThirdHighCard />
  <FlopBoardPairing />
  <TurnBoardPairing />
  <RiverBoardPairing />
  <FlopFlushDraws />
  <TurnFlushDraws />
  <RiverFlushDraws />
  <FlopStraightDraws />
  <TurnStraightDraws />
  <RiverStraightDraws />
  <FlopImplicitWeakness>true</FlopImplicitWeakness>
  <TurnImplicitWeakness>true</TurnImplicitWeakness>
  <RiverImplicitWeakness>true</RiverImplicitWeakness>
  <FlopImplicitStrength>true</FlopImplicitStrength>
  <TurnImplicitStrength>true</TurnImplicitStrength>
  <RiverImplicitStrength>true</RiverImplicitStrength>
  <FlopMinimumStrength>0</FlopMinimumStrength>
  <FlopMaximumStrength>0</FlopMaximumStrength>
  <TurnMinimumStrength>0</TurnMinimumStrength>
  <TurnMaximumStrength>0</TurnMaximumStrength>
  <RiverMinimumStrength>0</RiverMinimumStrength>
  <RiverMaximumStrength>0</RiverMaximumStrength>
  <MinimumBigBlind>0</MinimumBigBlind>
  <MaximumBigBlind>0</MaximumBigBlind>
  <MinimumTourneyBuyin>0</MinimumTourneyBuyin>
  <MaximumTourneyBuyin>0</MaximumTourneyBuyin>
  <MinimumAnte>0</MinimumAnte>
  <MaximumAnte>0</MaximumAnte>
  <MinimumStackSize>0</MinimumStackSize>
  <MaximumStackSize>0</MaximumStackSize>
  <MinimumPotSize>0</MinimumPotSize>
  <MaximumPotSize>0</MaximumPotSize>
  <MinimumPreflopPotSize>0</MinimumPreflopPotSize>
  <MaximumPreflopPotSize>0</MaximumPreflopPotSize>
  <MinimumFlopPotSize>0</MinimumFlopPotSize>
  <MaximumFlopPotSize>0</MaximumFlopPotSize>
  <MinimumTurnPotSize>0</MinimumTurnPotSize>
  <MaximumTurnPotSize>0</MaximumTurnPotSize>
  <MinimumPlayersDealt>0</MinimumPlayersDealt>
  <MaximumPlayersDealt>0</MaximumPlayersDealt>
  <IsWonHand>true</IsWonHand>
  <IsLostHand>true</IsLostHand>
  <IsPassiveFlop>false</IsPassiveFlop>
  <IsPassiveTurn>false</IsPassiveTurn>
  <IsPassiveRiver>false</IsPassiveRiver>
  <IsPreflopActionsExclusive>false</IsPreflopActionsExclusive>
  <IsFlopActionsExclusive>false</IsFlopActionsExclusive>
  <IsTurnActionsExclusive>false</IsTurnActionsExclusive>
  <IsRiverActionsExclusive>false</IsRiverActionsExclusive>
  <MinimumOccurrences>0</MinimumOccurrences>
  <MinimumOpportunities>0</MinimumOpportunities>
  <MaximumOccurrences>0</MaximumOccurrences>
  <MaximumOpportunities>0</MaximumOpportunities>
  <MinimumSuccessPercent>0</MinimumSuccessPercent>
  <MaximumSuccessPercent>0</MaximumSuccessPercent>
  <MinDifferenceSuccess>0</MinDifferenceSuccess>
  <MaxDifferenceSuccess>0</MaxDifferenceSuccess>
  <MinDifferenceStrength>-25</MinDifferenceStrength>
  <MaxDifferenceStrength>0</MaxDifferenceStrength>
  <MinDifferenceBigBlindPerHand>0</MinDifferenceBigBlindPerHand>
  <MaxDifferenceBigBlindPerHand>0</MaxDifferenceBigBlindPerHand>
  <DifferentStat />
  <MinStatDifference>0</MinStatDifference>
  <MaxStatDifference>0</MaxStatDifference>
  <DifferentDefinition />
  <MinDefinitionDifference>0</MinDefinitionDifference>
  <MaxDefinitionDifference>0</MaxDefinitionDifference>
  <DifferentDefinition2 />
  <MinimumInstancesOtherDefinition>0</MinimumInstancesOtherDefinition>
  <MaximumInstancesOtherDefinition>0</MaximumInstancesOtherDefinition>
  <OccurrenceSampleFloor>0</OccurrenceSampleFloor>
  <OccurrenceSampleCeiling>0</OccurrenceSampleCeiling>
  <MinimumSparkPoints>2</MinimumSparkPoints>
  <Category>F</Category>
  <IsShowOpportunities>false</IsShowOpportunities>
  <IsSNGWizard>false</IsSNGWizard>
  <IsManualFlopBet>false</IsManualFlopBet>
  <IsManualTurnBet>false</IsManualTurnBet>
  <IsManualRiverBet>false</IsManualRiverBet>
  <IsManualOpenRaise>false</IsManualOpenRaise>
  <IsManualReraise>false</IsManualReraise>
  <MinimumManualOpenRaise>0</MinimumManualOpenRaise>
  <MaximumManualOpenRaise>0</MaximumManualOpenRaise>
  <MinimumManualFlopBet>0</MinimumManualFlopBet>
  <MaximumManualFlopBet>0</MaximumManualFlopBet>
  <MinimumManualTurnBet>0</MinimumManualTurnBet>
  <MaximumManualTurnBet>0</MaximumManualTurnBet>
  <MinimumManualRiverBet>0</MinimumManualRiverBet>
  <MaximumManualRiverBet>0</MaximumManualRiverBet>
  <IsOnlyVersusHero>false</IsOnlyVersusHero>
  <IsOnlyForHero>false</IsOnlyForHero>
  <IsPostFlopOpportunityDeterminedByRange>false</IsPostFlopOpportunityDeterminedByRange>
  <MinimumEffectivePreflopStack>0</MinimumEffectivePreflopStack>
  <MaximumEffectivePreflopStack>0</MaximumEffectivePreflopStack>
  <MinimumEffectiveFlopStack>0</MinimumEffectiveFlopStack>
  <MaximumEffectiveFlopStack>0</MaximumEffectiveFlopStack>
  <MinimumEffectiveTurnStack>0</MinimumEffectiveTurnStack>
  <MaximumEffectiveTurnStack>0</MaximumEffectiveTurnStack>
  <MinimumEffectiveRiverStack>0</MinimumEffectiveRiverStack>
  <MaximumEffectiveRiverStack>0</MaximumEffectiveRiverStack>
  <IsCyborgNote>false</IsCyborgNote>
  <IsGiveNoteToEnemy>false</IsGiveNoteToEnemy>
  <NotePriority>0</NotePriority>
  <IsBystanderNote>false</IsBystanderNote>
  <MinimumFlopStraightOuts>0</MinimumFlopStraightOuts>
  <MaximumFlopStraightOuts>0</MaximumFlopStraightOuts>
  <MinimumTurnStraightOuts>0</MinimumTurnStraightOuts>
  <MaximumTurnStraightOuts>0</MaximumTurnStraightOuts>
  <MinimumPreflopRaiseRatio>0</MinimumPreflopRaiseRatio>
  <MaximumPreflopRaiseRatio>0</MaximumPreflopRaiseRatio>
  <MinimumAverageStrength>0</MinimumAverageStrength>
  <MaximumAverageStrength>0</MaximumAverageStrength>
  <FontColor />
  <Documentation>This definition will create a badge for players who call raises pre flop and then bet out of position on the flop (donk bet) with a range that is significantly weaker than average</Documentation>
  <IsBinary>false</IsBinary>
  <GameTypes />
  <PackID>1</PackID>
  <Expiration>0001-01-01T00:00:00</Expiration>
  <MinimumTotalTableChips>0</MinimumTotalTableChips>
  <MaximumTotalTableChips>0</MaximumTotalTableChips>
  <IsApplyBuyinFiltersToCashOnly>false</IsApplyBuyinFiltersToCashOnly>
  <IsRequireRiverHandToUseHoleCard>false</IsRequireRiverHandToUseHoleCard>
  <IsEmbedLast5History>false</IsEmbedLast5History>
  <IsEmbedRangeVisual>false</IsEmbedRangeVisual>
  <IsContrived>false</IsContrived>
  <AverageStackPartitionRanges />
  <CompositeExpression />
  <CompositeSampleExpression>100</CompositeSampleExpression>
  <FlopHighLowBoardPattern />
  <FlopThreshold>-1</FlopThreshold>
  <IsBlockEdit>false</IsBlockEdit>
  <IsLogDefinition>false</IsLogDefinition>
  <IsPositionsUpdated>true</IsPositionsUpdated>
  <IsRangeUpdated>true</IsRangeUpdated>
  <IsRequireDealtToHero>false</IsRequireDealtToHero>
  <IsShowAbbreviationAsValue>false</IsShowAbbreviationAsValue>
  <IsUseZeroForNotFound>false</IsUseZeroForNotFound>
  <LicenseKeys />
  <MaximumBigBlindsPerHand>0</MaximumBigBlindsPerHand>
  <MinimumBigBlindsPerHand>0</MinimumBigBlindsPerHand>
  <PlayerPartitionRanges />
  <RetryCount>0</RetryCount>
  <RiverHighLowBoardPattern />
  <RiverThreshold>-1</RiverThreshold>
  <Tags>
    <string>Badges</string>
    <string>Flop</string>
    <string>Out of Position</string>
  </Tags>
  <TurnHighLowBoardPattern />
  <TurnThreshold>-1</TurnThreshold>
  <Version>1</Version>
</ReadDescription>