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  <ID>79d70aae-cf84-439b-b6d0-ec6befbec879</ID>
  <Name>hero_steal</Name>
  <Output>hero steals $cardrange</Output>
  <DefaultPopup />
  <ManuallySetPopups />
  <TotalInstances>709</TotalInstances>
  <TotalOpportunities>2305</TotalOpportunities>
  <TotalNetBigBlinds>0</TotalNetBigBlinds>
  <TotalStrength>0</TotalStrength>
  <StrengthInstances>0</StrengthInstances>
  <TotalRuntime>6865</TotalRuntime>
  <BadgeIndex>-1</BadgeIndex>
  <BadgeFile />
  <IsHoldem>true</IsHoldem>
  <IsOmaha>true</IsOmaha>
  <GameLimits>
    <LimitTypes>FixedLimit</LimitTypes>
    <LimitTypes>PotNoLimit</LimitTypes>
  </GameLimits>
  <State>PendingRemovalAndCreation</State>
  <IsActive>true</IsActive>
  <IsComposite>false</IsComposite>
  <CompositeExpression />
  <UseCaddySpark>true</UseCaddySpark>
  <IsShowInNotesPopup>true</IsShowInNotesPopup>
  <Gamesizes />
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  <MinimumDistanceFromButton>0</MinimumDistanceFromButton>
  <MaximumDistanceFromButton>0</MaximumDistanceFromButton>
  <Preflopactions>
    <PreflopActions>PostSmallComplete</PreflopActions>
    <PreflopActions>Check</PreflopActions>
    <PreflopActions>PostDead</PreflopActions>
    <PreflopActions>OpenLimp</PreflopActions>
    <PreflopActions>LimpCall</PreflopActions>
    <PreflopActions>LimpRaise</PreflopActions>
    <PreflopActions>ColdCallMinRaise</PreflopActions>
    <PreflopActions>ColdCallRaise</PreflopActions>
    <PreflopActions>ColdCallOverBet</PreflopActions>
    <PreflopActions>ColdCallThreeBet</PreflopActions>
    <PreflopActions>ColdCallThenFourBet</PreflopActions>
    <PreflopActions>PostAnte</PreflopActions>
    <PreflopActions>OpenMinRaise</PreflopActions>
    <PreflopActions>OpenShove</PreflopActions>
    <PreflopActions>OpenRaise</PreflopActions>
    <PreflopActions>OpenOverBet</PreflopActions>
    <PreflopActions>OpenRaiseCall</PreflopActions>
    <PreflopActions>ThreeMinBet</PreflopActions>
    <PreflopActions>ThreeBet</PreflopActions>
    <PreflopActions>ThreeOverBet</PreflopActions>
    <PreflopActions>ThreeBetCall</PreflopActions>
    <PreflopActions>OpenRaiseFourBet</PreflopActions>
    <PreflopActions>FourBet</PreflopActions>
    <PreflopActions>NBet</PreflopActions>
    <PreflopActions>CallNBet</PreflopActions>
  </Preflopactions>
  <PreviousPreflopactions />
  <PreviousFlopActions />
  <PreviousTurnActions />
  <PreviousRiverActions />
  <HoleCards />
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      <Description>Steal</Description>
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        <PlayerActionFilter>
          <Description>NoLimp</Description>
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          <MaximumDistanceFromButton>0</MaximumDistanceFromButton>
          <IsInPosition />
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          <IsActionAllin>false</IsActionAllin>
          <IsActionNotAllin>false</IsActionNotAllin>
          <ActionType>Call</ActionType>
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          <MinimumPotRatio>0</MinimumPotRatio>
          <MaximumPotRatio>0</MaximumPotRatio>
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          <MaximumStackPercent>0</MaximumStackPercent>
          <MinimumStackSize>0</MinimumStackSize>
          <MaximumStackSize>0</MaximumStackSize>
          <IsMustBeHero>false</IsMustBeHero>
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        </PlayerActionFilter>
        <PlayerActionFilter>
          <Description>Steal</Description>
          <Positions>
            <ExactPreflopPosition>SmallBlind</ExactPreflopPosition>
            <ExactPreflopPosition>Cutoff</ExactPreflopPosition>
            <ExactPreflopPosition>Button</ExactPreflopPosition>
          </Positions>
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          <MaximumDistanceFromButton>0</MaximumDistanceFromButton>
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          <MaximumStackSize>0</MaximumStackSize>
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      </ActionSequence>
    </PlayerActionFilterCollection>
  </PreflopActionFilters>
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  <TurnActionFilters />
  <RiverActionFilters />
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  <OmahaFilters />
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  <TournamentSpeeds />
  <HeroColors />
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  <EnemyColorDefinitions />
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  <IsMustShowdown>false</IsMustShowdown>
  <IsMustNotShowdown>false</IsMustNotShowdown>
  <IsMustAIPF>false</IsMustAIPF>
  <IsMustAIFlop>false</IsMustAIFlop>
  <IsMustAITurn>false</IsMustAITurn>
  <IsMustAIRiver>false</IsMustAIRiver>
  <IsMustNotAIPF>false</IsMustNotAIPF>
  <IsMustActFlop>false</IsMustActFlop>
  <IsMustActTurn>false</IsMustActTurn>
  <IsMustActRiver>false</IsMustActRiver>
  <IsMustNotActFlop>false</IsMustNotActFlop>
  <IsMustNotActTurn>false</IsMustNotActTurn>
  <IsMustNotActRiver>false</IsMustNotActRiver>
  <FlopActions />
  <TurnActions />
  <RiverActions />
  <FlopHands>
    <HandClassifications>BottomPair</HandClassifications>
    <HandClassifications>MiddlePair</HandClassifications>
    <HandClassifications>AA_Overpair</HandClassifications>
    <HandClassifications>KK_Overpair</HandClassifications>
    <HandClassifications>QQ_Overpair</HandClassifications>
    <HandClassifications>JJ_Overpair</HandClassifications>
    <HandClassifications>TT_Overpair</HandClassifications>
    <HandClassifications>KK_Underpair</HandClassifications>
    <HandClassifications>QQ_Underpair</HandClassifications>
    <HandClassifications>JJ_Underpair</HandClassifications>
    <HandClassifications>TT_Underpair</HandClassifications>
    <HandClassifications>Underpair</HandClassifications>
    <HandClassifications>Overpair</HandClassifications>
    <HandClassifications>TopPairTopKicker</HandClassifications>
    <HandClassifications>TopPairHighKicker</HandClassifications>
    <HandClassifications>TopPairMidKicker</HandClassifications>
    <HandClassifications>TopPairLowKicker</HandClassifications>
    <HandClassifications>TwoPair</HandClassifications>
    <HandClassifications>TopTwoPair</HandClassifications>
    <HandClassifications>GoodTwoPair</HandClassifications>
    <HandClassifications>TripsTopKicker</HandClassifications>
    <HandClassifications>TripsFaceKicker</HandClassifications>
    <HandClassifications>TripsMidKicker</HandClassifications>
    <HandClassifications>TripsLowKicker</HandClassifications>
    <HandClassifications>BottomSet</HandClassifications>
    <HandClassifications>MidSet</HandClassifications>
    <HandClassifications>TopSet</HandClassifications>
    <HandClassifications>LowStraight</HandClassifications>
    <HandClassifications>MidStraight</HandClassifications>
    <HandClassifications>NutStraight</HandClassifications>
    <HandClassifications>LowFlush</HandClassifications>
    <HandClassifications>MidFlush</HandClassifications>
    <HandClassifications>HighFlush</HandClassifications>
    <HandClassifications>NutFlush</HandClassifications>
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    <HandClassifications>NutFullHouse</HandClassifications>
    <HandClassifications>Quads</HandClassifications>
    <HandClassifications>StraightFlush</HandClassifications>
    <HandClassifications>Nothing</HandClassifications>
    <HandClassifications>AHighOneOver</HandClassifications>
    <HandClassifications>AHighTwoOvers</HandClassifications>
    <HandClassifications>KHighOneOver</HandClassifications>
    <HandClassifications>KHighTwoOvers</HandClassifications>
    <HandClassifications>LowFlushDraw</HandClassifications>
    <HandClassifications>MidFlushDraw</HandClassifications>
    <HandClassifications>HighFlushDraw</HandClassifications>
    <HandClassifications>NutFlushDraw</HandClassifications>
    <HandClassifications>InsideStraightDraw</HandClassifications>
    <HandClassifications>OpenEndedStraightDraw</HandClassifications>
    <HandClassifications>ComboDraw</HandClassifications>
    <HandClassifications>TwoOversAndFlushDraw</HandClassifications>
    <HandClassifications>TwoOversAndStraightDraw</HandClassifications>
    <HandClassifications>TwoOversAndComboDraw</HandClassifications>
    <HandClassifications>TopPairAndFlushDraw</HandClassifications>
    <HandClassifications>TopPairAndInsideStraightDraw</HandClassifications>
    <HandClassifications>TopPairAndOESD</HandClassifications>
    <HandClassifications>TopPairAndComboDraw</HandClassifications>
    <HandClassifications>PairAndFlushDraw</HandClassifications>
    <HandClassifications>PairAndInsideStraightDraw</HandClassifications>
    <HandClassifications>PairAndOESD</HandClassifications>
    <HandClassifications>PairAndComboDraw</HandClassifications>
    <HandClassifications>TwoPairAndFlushDraw</HandClassifications>
    <HandClassifications>TwoPairAndInsideStraightDraw</HandClassifications>
    <HandClassifications>TwoPairAndOESD</HandClassifications>
    <HandClassifications>TwoPairAndComboDraw</HandClassifications>
    <HandClassifications>TripsAndFlushDraw</HandClassifications>
    <HandClassifications>TripsAndInsideStraightDraw</HandClassifications>
    <HandClassifications>TripsAndOESD</HandClassifications>
    <HandClassifications>TripsAndComboDraw</HandClassifications>
    <HandClassifications>StraightAndFlushDraw</HandClassifications>
  </FlopHands>
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    <HandClassifications>QQ_Overpair</HandClassifications>
    <HandClassifications>JJ_Overpair</HandClassifications>
    <HandClassifications>TT_Overpair</HandClassifications>
    <HandClassifications>KK_Underpair</HandClassifications>
    <HandClassifications>QQ_Underpair</HandClassifications>
    <HandClassifications>JJ_Underpair</HandClassifications>
    <HandClassifications>TT_Underpair</HandClassifications>
    <HandClassifications>Underpair</HandClassifications>
    <HandClassifications>Overpair</HandClassifications>
    <HandClassifications>TopPairTopKicker</HandClassifications>
    <HandClassifications>TopPairHighKicker</HandClassifications>
    <HandClassifications>TopPairMidKicker</HandClassifications>
    <HandClassifications>TopPairLowKicker</HandClassifications>
    <HandClassifications>TwoPair</HandClassifications>
    <HandClassifications>TopTwoPair</HandClassifications>
    <HandClassifications>GoodTwoPair</HandClassifications>
    <HandClassifications>TripsTopKicker</HandClassifications>
    <HandClassifications>TripsFaceKicker</HandClassifications>
    <HandClassifications>TripsMidKicker</HandClassifications>
    <HandClassifications>TripsLowKicker</HandClassifications>
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    <HandClassifications>TopSet</HandClassifications>
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    <HandClassifications>NutStraight</HandClassifications>
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    <HandClassifications>NutFullHouse</HandClassifications>
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    <HandClassifications>StraightFlush</HandClassifications>
    <HandClassifications>Nothing</HandClassifications>
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    <HandClassifications>AHighTwoOvers</HandClassifications>
    <HandClassifications>KHighOneOver</HandClassifications>
    <HandClassifications>KHighTwoOvers</HandClassifications>
    <HandClassifications>LowFlushDraw</HandClassifications>
    <HandClassifications>MidFlushDraw</HandClassifications>
    <HandClassifications>HighFlushDraw</HandClassifications>
    <HandClassifications>NutFlushDraw</HandClassifications>
    <HandClassifications>InsideStraightDraw</HandClassifications>
    <HandClassifications>OpenEndedStraightDraw</HandClassifications>
    <HandClassifications>ComboDraw</HandClassifications>
    <HandClassifications>TwoOversAndFlushDraw</HandClassifications>
    <HandClassifications>TwoOversAndStraightDraw</HandClassifications>
    <HandClassifications>TwoOversAndComboDraw</HandClassifications>
    <HandClassifications>TopPairAndFlushDraw</HandClassifications>
    <HandClassifications>TopPairAndInsideStraightDraw</HandClassifications>
    <HandClassifications>TopPairAndOESD</HandClassifications>
    <HandClassifications>TopPairAndComboDraw</HandClassifications>
    <HandClassifications>PairAndFlushDraw</HandClassifications>
    <HandClassifications>PairAndInsideStraightDraw</HandClassifications>
    <HandClassifications>PairAndOESD</HandClassifications>
    <HandClassifications>PairAndComboDraw</HandClassifications>
    <HandClassifications>TwoPairAndFlushDraw</HandClassifications>
    <HandClassifications>TwoPairAndInsideStraightDraw</HandClassifications>
    <HandClassifications>TwoPairAndOESD</HandClassifications>
    <HandClassifications>TwoPairAndComboDraw</HandClassifications>
    <HandClassifications>TripsAndFlushDraw</HandClassifications>
    <HandClassifications>TripsAndInsideStraightDraw</HandClassifications>
    <HandClassifications>TripsAndOESD</HandClassifications>
    <HandClassifications>TripsAndComboDraw</HandClassifications>
    <HandClassifications>StraightAndFlushDraw</HandClassifications>
  </TurnHands>
  <RiverHands>
    <HandClassifications>BottomPair</HandClassifications>
    <HandClassifications>MiddlePair</HandClassifications>
    <HandClassifications>AA_Overpair</HandClassifications>
    <HandClassifications>KK_Overpair</HandClassifications>
    <HandClassifications>QQ_Overpair</HandClassifications>
    <HandClassifications>JJ_Overpair</HandClassifications>
    <HandClassifications>TT_Overpair</HandClassifications>
    <HandClassifications>KK_Underpair</HandClassifications>
    <HandClassifications>QQ_Underpair</HandClassifications>
    <HandClassifications>JJ_Underpair</HandClassifications>
    <HandClassifications>TT_Underpair</HandClassifications>
    <HandClassifications>Underpair</HandClassifications>
    <HandClassifications>Overpair</HandClassifications>
    <HandClassifications>TopPairTopKicker</HandClassifications>
    <HandClassifications>TopPairHighKicker</HandClassifications>
    <HandClassifications>TopPairMidKicker</HandClassifications>
    <HandClassifications>TopPairLowKicker</HandClassifications>
    <HandClassifications>TwoPair</HandClassifications>
    <HandClassifications>TopTwoPair</HandClassifications>
    <HandClassifications>GoodTwoPair</HandClassifications>
    <HandClassifications>TripsTopKicker</HandClassifications>
    <HandClassifications>TripsFaceKicker</HandClassifications>
    <HandClassifications>TripsMidKicker</HandClassifications>
    <HandClassifications>TripsLowKicker</HandClassifications>
    <HandClassifications>BottomSet</HandClassifications>
    <HandClassifications>MidSet</HandClassifications>
    <HandClassifications>TopSet</HandClassifications>
    <HandClassifications>LowStraight</HandClassifications>
    <HandClassifications>MidStraight</HandClassifications>
    <HandClassifications>NutStraight</HandClassifications>
    <HandClassifications>LowFlush</HandClassifications>
    <HandClassifications>MidFlush</HandClassifications>
    <HandClassifications>HighFlush</HandClassifications>
    <HandClassifications>NutFlush</HandClassifications>
    <HandClassifications>FullHouse</HandClassifications>
    <HandClassifications>NutFullHouse</HandClassifications>
    <HandClassifications>Quads</HandClassifications>
    <HandClassifications>StraightFlush</HandClassifications>
    <HandClassifications>Nothing</HandClassifications>
    <HandClassifications>AHighOneOver</HandClassifications>
    <HandClassifications>AHighTwoOvers</HandClassifications>
    <HandClassifications>KHighOneOver</HandClassifications>
    <HandClassifications>KHighTwoOvers</HandClassifications>
  </RiverHands>
  <FlopInPosition />
  <TurnInPosition />
  <RiverInPosition />
  <FlopMultiway />
  <TurnMultiway />
  <RiverMultiway />
  <IsTurnAlpha>false</IsTurnAlpha>
  <IsRiverAlpha>false</IsRiverAlpha>
  <FlopHighCard />
  <TurnHighCard />
  <RiverHighCard />
  <FlopSecondHighCard />
  <TurnSecondHighCard />
  <RiverSecondHighCard />
  <FlopThirdHighCard />
  <TurnThirdHighCard />
  <RiverThirdHighCard />
  <FlopBoardPairing />
  <TurnBoardPairing />
  <RiverBoardPairing />
  <FlopFlushDraws />
  <TurnFlushDraws />
  <RiverFlushDraws />
  <FlopStraightDraws />
  <TurnStraightDraws />
  <RiverStraightDraws />
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  <RiverStrongerThan>false</RiverStrongerThan>
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  <RiverThreshold>-1</RiverThreshold>
  <FlopImplicitWeakness>true</FlopImplicitWeakness>
  <TurnImplicitWeakness>true</TurnImplicitWeakness>
  <RiverImplicitWeakness>true</RiverImplicitWeakness>
  <FlopImplicitStrength>true</FlopImplicitStrength>
  <TurnImplicitStrength>true</TurnImplicitStrength>
  <RiverImplicitStrength>true</RiverImplicitStrength>
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  <MaximumPlayersDealt>0</MaximumPlayersDealt>
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  <IsCashGame>false</IsCashGame>
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  <IsLostHand>true</IsLostHand>
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  <Category>PF</Category>
  <IsShowOpportunities>true</IsShowOpportunities>
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  <IsManualReraise>false</IsManualReraise>
  <MinimumManualOpenRaise>0.000</MinimumManualOpenRaise>
  <MaximumManualOpenRaise>0.000</MaximumManualOpenRaise>
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  <MaximumManualTurnBet>0</MaximumManualTurnBet>
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  <MaximumManualRiverBet>0</MaximumManualRiverBet>
  <IsOnlyVersusHero>false</IsOnlyVersusHero>
  <IsOnlyForHero>false</IsOnlyForHero>
  <IsPostFlopOpportunityDeterminedByRange>false</IsPostFlopOpportunityDeterminedByRange>
  <MinimumEffectivePreflopStack>0</MinimumEffectivePreflopStack>
  <MaximumEffectivePreflopStack>0</MaximumEffectivePreflopStack>
  <MinimumEffectiveFlopStack>0</MinimumEffectiveFlopStack>
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  <MaximumEffectiveTurnStack>0</MaximumEffectiveTurnStack>
  <MinimumEffectiveRiverStack>0</MinimumEffectiveRiverStack>
  <MaximumEffectiveRiverStack>0</MaximumEffectiveRiverStack>
  <IsCyborgNote>false</IsCyborgNote>
  <IsHidePlayButton>false</IsHidePlayButton>
  <IsGiveNoteToEnemy>false</IsGiveNoteToEnemy>
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  <IsPositionsUpdated>true</IsPositionsUpdated>
  <IsBystanderNote>true</IsBystanderNote>
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  <IsUseZeroForNotFound>false</IsUseZeroForNotFound>
  <FontColor />
  <FontFamily>Segoe UI</FontFamily>
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  <AverageStackPartitionRanges />
  <Documentation />
  <IsBinary>false</IsBinary>
  <LicenseKeys />
  <IsUpdatedToTwoPointThree>false</IsUpdatedToTwoPointThree>
  <GameTypes />
  <Tags />
</ReadDescription>